Tuesday 22 January 2019

A Fisherman's Tale (PSVR) Review





A Fisherman's Tale is a unique take on the VR puzzle adventure formula.  In the game, you inhabit the body of a living puppet – as you experience key moments of the fisherman’s life, through the eyes of the pupper inside of a model lighthouse.  From seeing the initial trailers, you would be intrigued to find out more about story of this title, as not much actual gameplay was shown prior to release.  And being honest, this would cause many to not have high expectations for this game or even dismiss it altogether – but that is where A Fisherman's Tale would be able to shine and be an unexpected surprise once you dive below the surface.



The story’s premise is simple, a Fisherman stranded by a storm in a lighthouse, when he has a twist of reality experience with a tiny puppet.   In the lighthouse, you experience an inception level event that only could brought to life using the power of VR.  As you look up you see multiple levels of reality, putting the sense of scale into perspective.

Interaction is achieved through the use of 2 PS move controllers which represent the players left and right hands respectively.  In true VR fashion, you have a pair of disembodied floating gloved hands to complete the experience.  There is no full locomotion here, as all movements are done through teleportation by using the move button and selecting the desired warp location.  There is 45 degree snapped turning mapped to the X and O buttons and the triggers are used for picking up objects and clenching fists and option selection.  There is no Dual Shock 4 support at all.

Now that the controls have been covered, let’s move on the graphics.   The graphics are crisp and clear for the most part with objects having high resolution textures and sharp edges.  Unfortunately, there are some times when anti-aliasing is noticeable.  The world is vibrant and colorful in some places and dark and dreary in others, with each level feeling unique and distinct to each other.
Being a puzzle adventure game, there are a variety of puzzles that must complete in order to progress the story.  The puzzle here are actually well thought out and fun to complete. They make full use of VR medium, sometimes in very interesting ways – interweaving in the overall narrative.  However, don’t expect too much of a challenge, as they are simple to solve and hints can be enabled for additional help if needed.  In most cases, you can see the solution steps ahead of time, and simple trial and error can be enough to figure things out.




Voice acting and sound design is nicely done.  With the both English and French voice dub being done by the same actor.  The overall mode and tone portrayed by the narration helped sell the overall experience and having voice acting that is actually good, which is a rare find VR games, is a nice addition indeed. 

Despite of all its positives however, the one disappointment with A Fisherman's Tale is that it wasn’t longer.  The entire game can be completed in under 2 hours.  Maybe 3 or more for achievement hunters seeking to get all trophies and the platinum.  Whilst the story is self-contained and reaches a satisfying conclusion, at the end you do feel yourself wanting more time in this world and stories that could be told.

A Fisherman's Tale (Lighthouse Entrance)

All in all, A Fisherman's Tale is an exceptional experience that can only be fully appreciated in VR.  It’s a definite much play for fans of point and click style puzzle games and alternative method story telling experiences.