Saturday 3 November 2018

Heavy Fire: Red Shadow (PSVR) Review

Heavy Fire: Red Shadow is 360 degree wave shooter with you in the command seat.  Its operations are simple – fight off waves of enemies approaching from all directions.  The goal of each stage is to defend your position from the oncoming attackers.  Depending on the type of enemy, the force required to take them out will vary.  Some enemies approach on foot, making it easy to take them out with simple gunfire, while others come in various vehicles such as jeeps, trucks and ships requires more fire power.

The game graphics are not the best.  In the VR mode is clear enough to see what is going on but the general world is a jagged mess.  The best approach to playing Heavy Fire would be for short intervals, because anything beyond that point and the game becomes a repetition of doing the same thing over and over once you master it. 
There are a variety of stages to battle on, each with a daytime and nighttime version.  There are no boss battles at the end of the stages, which is a disappointment.  The game itself is not very challenging but you can feel overwhelmed when there are many enemies approaching at all sides.  There is a demo available on the PSN store if need to decide if this title is something you might enjoy or not. 



Heavy Fire: Red Shadow’s biggest problem is its price.  The game sells for $19.99 for the standalone basic game and $9.99 for the VR mode.  That makes the complete package a total of $30.00.   For that price, it can be hard to justify purchases the game when you compare it to other games of similar prices that offer greater value.  








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