Sunday, 30 June 2019
Saturday, 22 June 2019
Mysterious empty graves in Thailand - Is It Real? (Debunked)
Mysterious empty graves in Thailand. Did the dead rise up and start walking among us? A video was recently posted online and has started to garner attention in the paranormal community, claiming to show a strange occurrence but It is real?
So recently, this video was posted online claiming that early morning visitors to a graveyard in Thailand noticed that all the graves had been broken open and the contents were missing. The entire episode apparently happened over night. The entire scene is a highly distressing and eerie to behold. Many net users were quick to react claiming that the zombie apocalypse was here and we all need to start running for our lives. Some others claimed that we had unfortunately missed the rapture, as well as a variety of similar comments regarding the entire situation followed.
The uploader claimed that “so far no one can explain what happened and it remains a mystery.”. By now you have probably formulated in your head, your own theories about what really happened with this entire situation. As per usual with these headline grabbing stories and overhyped, over exaggerated viral narratives, the reality is often ordinary easy to explain and in this case - that is also true.
Let’s start by debunking the most glaring inaccuracy of the whole story. If you listen to the spoken language of the people in the video, you will quickly realize that they are not speaking Thai. That is be biggest redflag that this did not happen in Thailand. To further backup this as fact, if you look at the tombstone, when the camera pans over, the letters and writing is not in Thai. Also, the clothes worn by the people in the video are Islamic wear, particularly as would be seen in countries like Indonesia.
What actually happened is quite simple. In cases of mass flooding, the soil composition results in the trapped air and gases causing the coffins below the ground rise and float. When this happens it not uncommon for them to breach the surface and be swept away with the flood currents. All of which can happen on a large scale and in a very short amount of time. Which would present a very unsettling sight to persons visiting the cemetery the next morning. That is most likey what happened here and not the starting chapter of The Walking Dead. But, let me know your thoughts. Do you agree - be sure to comment below and I’ll see you next time.
Thursday, 13 June 2019
Sunday, 9 June 2019
Police arrest 'Werewolf' who was scaring villagers
In early June of 2019, residents of a city in Brazil were terrorized by an unknown creature stalking their community. Many people witnessed the wolfman and some even captured video of the creature, and posted it social media. With titles such as "werewolf wandering through the woods and backyards, haunting adults and children.” and “wolfman on the hunt”.
A man dressed as a werewolf, who was frightening residents of the city of Serra de São Bento. Several videos circulating on social networks show the "werewolf" wandering through the woods and backyards, haunting adults and children. Now he should watch the full moon in a small square of the cell. Folklore was frustrated.
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| Brazilian Werewolf (Man in costume arrested) |
Like most unbelievable stories, the truth is often disappointing and ordinary. In this case, after the police got involved and did some werewolf hunting, the creature was captured. The wolfman turned out to be just an ordinary man dressed in costume to scare the residents.
Wednesday, 22 May 2019
Virtual, Virtual Reality (PSVR) Review
From the start you’ll realize that the game is very polished
and highly detailed. The vivid colours
and smooth graphics is indeed a treat to the eyes. The environment is very large scale and most
of the set pieces are large scale rooms that do an amazing job of making you
feel the sense of scale. You do feel
like you actually in the game world.
The premise of the game is that in the near future, most
jobs have become automated and thus humans have lost all purpose for their
existence. In this time of need, a
savior arises in the form of a company called Activitude. Activitude is a Virtual Labor System that
matches humans with A.I. clients. These
clients however, have needs that only humans can fulfill.
Virtual Virtual Reality can be described as taking the best
parts of games like Job Simulator and Accounting+ and combining them into
something that just works. The gameplay
comprises the completion of a sequence of tasks for each of the A.I. clients,
who would then score your performance.
When each task is completed you are taken back to a hub world where your
guide Chaz (that’s the robot with the single eye) would comment on your
performance before setting up for the next task. Not wanting to spoil a minute of anything it
has to offer, I intentionally did not include the any surprises, specific jokes
or plot twists in this review.
Nothing is taken seriously, each comment from Chaz is double
meaning. The A.I. clients take every
opportunity to belittle you if you don’t follow exact instructions. And the
entire thing is a hodgepodge of comically weird situations, overarching
conspiracies and self-doubting moments – And I have to say, I loved every
moment of it. These types of games can
be a hit or a miss with audiences as they are catering for a niche of persons
that would be interested in the premise they have make to offer. Virtual Virtual Reality wins on all
fronts. The game is filled with dialog
choices that all correspond to your actions.
You really do find yourself questioning your actions and thinking of
what is the best action to take before you do it.
You can play with 2 PS move controllers, which is
recommended for the most immersive experience.
Or you can play with the dual shock 4 controller which is not as
immersive but offers slightly more exact controls. My biggest and only problem is with
navigation. There is no turning option
mechanic to speak of, you physically turn your body to reach the periphery
areas or you can tap the move button three time to do a complete reversal to
face the opposite direction. It’s not
ideal and the difficulty with navigation was a bit of hindrance at times.
Whilst playing you do feel a sense of freedom and the
ability to do anything you want to do within the environment. Most objects are intractable, and the voice
acting along with the over the top dialog is perfect. Virtual Virtual Reality is definitely a must
buy. It deserves to join the ranks of
the must have games released on the PSVR platform thus far. Anyone looking for a light hearted, pickup
and enjoy experience will enjoy Virtual Virtual Reality.
Sunday, 19 May 2019
10 Happenings We Are Still Trying To Explain
In this video We see the girl from the Ring turned Grandma hunched back and pointing outside, then looks directly to the camera like she knew it was there, then turns around and points at something else, takes a knee and then what ever is that, nothing in the video makes sense and it leaves you with so many unanswered questions, the video seems to be from a house camera and I for one would not only move out of the house but from the whole city if I saw that in my security camera
Number 9 :
If you didn’t think elevators were creepy enough well check this out , a women fixing herself up before reaching the floor, her dress, her hair just ready to Slam Dunk the party or whatever she’s attending, turns out she’s the one that got slammed , because right after she appears to be pushed back by something invisible thrown from side to side and hit repeatedly, fortunately the elevator opened up and she got out.
Number 8 :
The video appears to be from China and it’s really spooky, maybe it’s a ghost of a cat the way it’s knocking stuff down, right to left, maybe if there was a cup next to the chair it would have been knocked down too.
Number 7 :
Number seven starts with my guy here trying to be discreet and going up the attic looking for whatever creature is there, he films for a while but can’t find it, but as he goes down, that ugly thing shows up like it’s been called for dinner.
Number 6
The dude seems to be having a delightful phone call and in the back something weird is happening, what is that thing ? at first it looks something with a a huge face then it kinda looks like a monkey puppet, maybe it’s just a crazy Ex eavesdropping on that phone call, he went to check it out, hope he’s okay.
Number 5
This one starts creepy but it’s actually pretty funny, what you are seeing isn’t a ghost, it’s a burglar wrapped in Curtains he stole from the building to hide his face from the cameras , unfortunately for our failing ghost here, he showed his face to the camera by mistake which lead to his arrest, the best part is when we was arrested the officers said he didn’t manage to steal a single item.
Number 4 :
A lovey couple practicing Golf indoors, already a bad idea but hey! Whatever gets us some paranormal activity on tape is justified as far as I’m concerned, the door gets wide open by itself and as they wonder about what happened to the door the chair starts moving by itself, whatever it was at least it got in from the front door like a gentleman.
Number 3
Vicars Hill Armagh in the UK , The shadowy figure seems dressed like the Soldiers from 18th century , he’s hat is very telling, he walks right into the wall like an Xmen, maybe he’s a ghost of past Captain or solider who still stuck there for some reason
Number 2 :
Alright with number too we have a footage that seems to be from store , the guy walks by the box and then box moves and drops on the floor, I know what you’re thinking, Another Cat ghost but that can’t be right because if it was a cat the box would have stayed still because they like to get inside boxes for some reason, the footage continues to show that the paranormal activity at this place doesn’t just concern boxes, whatever is causing this seems to be determined to move stuff in this store, maybe it’s the spirit of someone who works there or just a ghost looking for a job and he’s showing initiative, what do you think ? tell us in the comments down below.
Number 1 :
What is the first thing you’d think when you see a girl in a school uniform ? it could be something normal or knowing some of you it could be something Creepy but whatever it might be it’s not ‘’ oh I bet she can’t lift a car ‘’ , well you should start saying that because this girl here dropped that white thing she had under the car and that happened, couldn’t reach it from the front ? guess I’ll move the car entirely from it’s first parking space, you know, as one does.
Alright guys that was it for us, I hope you liked the video, if you did be sure to like the video and subscribe or else I’ll punch you grandma, thank you so much for watching, don’t forget to let us what do you think in the comments down below and we’ll see you next time.


Thursday, 16 May 2019
5 Most Famous Poltergeist Events Ever Recorded!
5. The Stockwell Ghost
In the village of Stockwell, on the 6th of January 1772, the house of Mrs Golding became the site of a famous case of paranormal activity. Various cups, saucers and stone plates were reported to have fallen from a shelf to the ground, as well as items of food were thrown across the room. Violent noises were also heard around the house. In fear, Mrs. Golding decided to take refuge with her neighbor as the disturbances continued. It was noted that the disturbances only took place when her servant Anne Robinson was present. She was eventually dismissed and suddenly the disturbances ended. The case was considered for many years by the public to be the result of poltergeist activity or even witchcraft.
4. The Drummer of Tedworth
In 1661 a local landowner named John Mompesson, owner of a house in the town of Tedworth brought a lawsuit against an unlicensed vagrant drummer named William Drury, whom he accused of collecting money by false pretenses. After he had won judgment against the drummer, the drum was turned over to Mompesson by the local bailiff. Mompesson then found his house plagued by nocturnal drumming noises. It was alleged that the drummer had brought these plagues of noise upon Mompesson's head by witchcraft. For years after, anyone who had come to live in the house would report strange noises and unearthly sounds coming from various parts of the house.
3. The Bell Witch of Tennessee
The Bell Witch or Bell Witch Haunting is a legend from Southern American folklore, centered on the 19th-century Bell family of Tennessee. According to legend, family and the local area came under attack by a mostly invisible entity that was able to speak, affect the physical environment, and shapeshift. The haunting began sometime in 1817 when John Bell witnessed the apparition of a strange creature having the body of a dog and the head of a rabbit. Despite extensive hunting expeditions, they never caught the animal. As time went on, the family was plagued by loud pounding on the outside of their cabin, and some family members were attacked in their sleep. Sometimes waking up with mysterious bruises and welts all over their bodies.
2. Gef the Talking Mongoose or the Dalby Spook
In September 1931, the Irving family, consisting of James, Margaret and a 13-year-old daughter named Voirrey, claimed they heard persistent scratching, rustling, and vocal noises behind their farmhouse's wooden wall panels. The noises resembled that of a ferret, a dog or a baby. According to the Irvings, a creature named Gef introduced itself and told them it was a mongoose born in New Delhi, India, in 1852. The Irvings made many claims about Gef, they said told them that he was "an extra clever mongoose", an "Earthbound spirit" and "a ghost in the form of a mongoose". He was the size of a small rat with yellowish fur and a large bushy tail. He supposedly guarded their house and informed them of the approach of guests and also attended to various household duties. To this day, the truth is still unknown as the family maintained that ‘Gef was real’ even to their graves.
1. Enfield Poltergeist
The Enfield Poltergeist was the name given for a series of strange and supernatural activity at 284 Green Street, in Enfield, England. In August 1977, Peggy Hodgson called police to her home claiming she had witnessed furniture moving on its own, as well as two of her four children had said knocking sounds were heard on walls. A police constable who visited the premises said that she saw a chair "wobble and slide". Later claims included disembodied voices, loud noises, thrown and toys, overturned chairs, and children levitating. Over a period of 18 months, more than 30 people, including neighbours, psychic researchers and journalists, said they variously saw heavy furniture moving of its own accord, objects being thrown across a room and the daughters seeming to levitate several feet off the ground. Many also heard and recorded knocking noises and a gruff voice. The activity in the house attracted considerable media attention and the story was covered in British newspapers until the reports came to an end in 1979.
Monday, 13 May 2019
A Plague Tale: Innocence REVIEW
Focus Home Interactive in collaboration with Asobo Studio crafted
a story of struggle and suffering in its latest game A Plague Tale: Innocence. In it, you follow the journey of the two main
protagonists Amicia and her little brother Hugo, both orphans on the run from
the terrifying Inquisition. The game is
set in medieval times and drops the player in a world of danger and rampant
disease, as a plague slowly decimates all life across cities and the
countryside.
The swarms of supernatural rats are a constant and every
present threat that the player hopes to avoid.
In this case, the rats represent the physical manifestation of the
plague itself. The terror they create is
tense and makes for intense situations where you need to use planning and
strategy to avoid coming into contact with them.
Amicia is a 15 year old, forced to mature quickly due to the
circumstances of her life. Her character
strengths shine through in the mastery of her stealth and hunting skills. This is in stark contrast to her brother
Hugo, who is frail and is suffering from an unknown illness. The game is set in a fictionalized version of
sometime in 14th century France, during the heights of the
Inquisition. The main focus in gameplay
is not head to head combat, as the siblings are obviously outmatched and
outnumbered by the enemies in the game.
Instead, the game focuses on more subtle tactics to progression. Amicia is armed with a slingshot that she
uses for distracting enemies, allowing her to escape. The player must often use strategy in order
to avoid falling into the line of sight of various enemies. As failing to do so results in enemies being
alerted to your presence and frantic chase sequences where the player has a
limited chance to escape.
Strategy is also key in puzzle solving in the game. There
are a few puzzles that offer some challenge that you must complete so that you
can get past certain obstacles. For the
most part, the puzzles are not too difficult but offer just enough complexity
to make you really think about it, in order to solve them.
The graphics are impressive.
From the early preview footage and trailers, the level of graphical
detail looked incredible. Character
models were highly detailed, with impressive lighting and shaders and ambient
effects. In the final release, there is
a slight difference in the visual aesthetic but the overall muted tones and
feelings of being in a world of dread and despair is fully realized. It manages to achieve, pulling off a
compelling story with moments of emotional heights and heartbreaking lows. The sound design is equally as good and helps
complete the overall package. Dramatic
musical scores suddenly resonate at the right moments, adding tension and
urgency – whilst the slower paced orchestral pieces offer a subdue ambiance to
the more intimate moments.
A Plague Tale is a game that tells story with all the glory
of a true cinematic experience. The grim
tale, takes players on a memorable and emotionally engaging adventure. The graphics are stunningly beautiful and
detailed despite of the bleak and dismal environment the events of the game
take place in. The entire experience is
one that is very rewarding to play though.
Thursday, 9 May 2019
10 Paranormal Videos That Still Baffle Experts (VIDEO)
Scientists and paranormal experts can almost never agree.
The laws of science require observable evidence and testable theories that
directly contradict the often immeasurable conclusions that paranormal
believers rely on as proof of its existence.
In this video, we are going to look at 10 Paranormal Videos That Still
Baffle Experts.
Who is Carmen Winstead? - "They Pushed Her"
Is this a recent sighting of Carmen Winstead?
Recently, an urban legend from 2006 is starting to appear
online again. A video popped up, showing
an encounter with a strange creature-human.
Many are saying it’s a sighting of Carmen Winstead in 2019. Let’s
investigate.
Monday, 6 May 2019
10 Anomalous Events Caught on Video (VIDEO)
We live in a world where strange and abnormal events often go unnoticed. The ten (10) instances we showcase, weren't the case at all. From a hitchhiker straight out of your worst nightmare, to hauntingly disturbing images captured in woods.
These are 10 strange and anomalous events that were caught on video:
10.
Some ancient cultures believed that mirrors were windows to
another world. Many believe that they
reflect back at us, not an image of ourselves, but a reality of ourselves that
exist in another dimension other than our own.
In the video, we see a child innocently amused by his reflection in the
mirror, as his parent captures the moment on video. Things suddenly become strange, when the
reflection no longer matches up and reflection begins to contort its head unsettlingly.
9.
There are many hitchhiking horror stories out there, from
both ends of the encounters. However, the
act of hitching a ride, is a risk that many are forced to take. In the video you are about to see, a driver
is travelling along a back road, late at night during a downpour, when the
worst happens. A strange humanoid figure
comes into view, only illuminated by the car’s headlights. From what we can estimate, the figure seems
taller than the average human and is covered seemingly think reddish-brown animal
fur. Almost comparable to a Neanderthal
or even a Bigfoot. Would you have
stopped and offered ‘him’ a ride?
Tuesday, 30 April 2019
Fish with Human-Face Caught in China - Is It Real? (VIDEO)
A video has gone
viral on social media in China. The video appears to show a fish with a human face that was caught at a lake
by a fisherman somewhere in an unknown part of China.
The video is lacking in detail so it is hard to distinguish if there was tampering done to alter it but from what we can see the face looks very plastic and almost comical. Many netizens have already come to the conclusion that the video is fake and a bad one at that. Most likely a CGI imposed face on a fish.
What do you think? Is this a fish with a real human face that was caught on camera or is this another CGI fake. We highly believe that latter to be true.
The video is lacking in detail so it is hard to distinguish if there was tampering done to alter it but from what we can see the face looks very plastic and almost comical. Many netizens have already come to the conclusion that the video is fake and a bad one at that. Most likely a CGI imposed face on a fish.
What do you think? Is this a fish with a real human face that was caught on camera or is this another CGI fake. We highly believe that latter to be true.
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| Screenshot of human-faced fish |
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| Side video of the Human faced fish creature caught on video |
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| Many think the human-faced fish looks like Thomas the Train |
Tuesday, 22 January 2019
A Fisherman's Tale (PSVR) Review
A Fisherman's Tale is a unique take on the VR puzzle
adventure formula. In the game, you
inhabit the body of a living puppet – as you experience key moments of the
fisherman’s life, through the eyes of the pupper inside of a model
lighthouse. From seeing the initial
trailers, you would be intrigued to find out more about story of this title, as
not much actual gameplay was shown prior to release. And being honest, this would cause many to
not have high expectations for this game or even dismiss it altogether – but
that is where A Fisherman's Tale would be able to shine and be an unexpected
surprise once you dive below the surface.
The story’s premise is simple, a Fisherman stranded by a
storm in a lighthouse, when he has a twist of reality experience with a tiny
puppet. In the lighthouse, you
experience an inception level event that only could brought to life using the
power of VR. As you look up you see
multiple levels of reality, putting the sense of scale into perspective.
Interaction is achieved through the use of 2 PS move
controllers which represent the players left and right hands respectively. In true VR fashion, you have a pair of
disembodied floating gloved hands to complete the experience. There is no full locomotion here, as all
movements are done through teleportation by using the move button and selecting
the desired warp location. There is 45
degree snapped turning mapped to the X and O buttons and the triggers are used
for picking up objects and clenching fists and option selection. There is no Dual Shock 4 support at all.
Now that the controls have been covered, let’s move on the
graphics. The graphics are crisp and
clear for the most part with objects having high resolution textures and sharp
edges. Unfortunately, there are some
times when anti-aliasing is noticeable.
The world is vibrant and colorful in some places and dark and dreary in
others, with each level feeling unique and distinct to each other.
Being a puzzle adventure game, there are a variety of
puzzles that must complete in order to progress the story. The puzzle here are actually well thought out
and fun to complete. They make full use of VR medium, sometimes in very
interesting ways – interweaving in the overall narrative. However, don’t expect too much of a challenge,
as they are simple to solve and hints can be enabled for additional help if
needed. In most cases, you can see the
solution steps ahead of time, and simple trial and error can be enough to
figure things out.
Voice acting and sound design is nicely done. With the both English and French voice dub
being done by the same actor. The
overall mode and tone portrayed by the narration helped sell the overall
experience and having voice acting that is actually good, which is a rare find VR
games, is a nice addition indeed.
Despite of all its positives however, the one disappointment
with A Fisherman's Tale is that it wasn’t longer. The entire game can be completed in under 2
hours. Maybe 3 or more for achievement
hunters seeking to get all trophies and the platinum. Whilst the story is self-contained and
reaches a satisfying conclusion, at the end you do feel yourself wanting more
time in this world and stories that could be told.
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| A Fisherman's Tale (Lighthouse Entrance) |
All in all, A Fisherman's Tale is an exceptional experience that can only be fully appreciated in VR. It’s a definite much play for fans of point and click style puzzle games and alternative method story telling experiences.
Wednesday, 16 January 2019
Wednesday, 19 December 2018
Monday, 17 December 2018
Wednesday, 12 December 2018
Guns'n'Stories Bulletproof VR (PSVR) Review
Guns’n’Stories Bulletproof is a dynamic shooter and the latest game released by game developers MIROWIN for PSVR. Is it any good? Let’s begin our review.
Guns’n’Stories Bulletproof is western themed VR shooter set
in alternate realistic take on the Wild West.
The story is told from the perspective of a grandfather, recounting his pseudo
realistic memories of adventures from this past days. The central plot is spread out across 3 acts,
each with 3 sub-chapters and a final boss to defeat at the end. The story is a high point of the game, as it
doesn’t take itself seriously and weaves a tangled narrative of funny scenarios
along the way. Cutscenes are presented
in the cinematic perspective with the player in first person view, seated in a
theater, watching the video on a hovering movie screen in front of them.
The voices of both the grandfather and grandson are heard during gameplay, giving more context of the events of story. Often in comical ways, as you progress along the main campaign.
The voices of both the grandfather and grandson are heard during gameplay, giving more context of the events of story. Often in comical ways, as you progress along the main campaign.
The game is played using 2 PS Move controllers in each hand simulating
the use of dual firearms. For the most
part each level begins with you taking on wave after wave of enemies using
revolvers in each hand, only be given a much more powerful gun near the middle
of chapter completion. The enhanced weapons
are extremely fun to use as they range from enjoyable overpowered to comically ridiculous
– but in a way. The game can be played
in a standing position or a sitting position.
There is no movement at all, as the player remains in a stationary
position, with enemies approaching either from the right, left or center from entry
points built into each set piece.
Guns’n’Stories features a wide range of enemies from the standard
mindless disposable minions, to the semi-bullet spongy heavy grunts, some “Mexicans”
as pointed out in game and even flying drones. Some enemies are easier than others to
dispatch, with head-shots as expected being incentives.
The graphics are sharp and with detailed textures,
everything is well defined and whilst having a bit of a cartoon-ish aesthetic – the
world also has a somewhat realistic feel to it as well. There are various levels of difficulty which
dramatically ramp up the intensity and challenge. The entire game story line can be completed
within 2 hours, but there is replay value for persons looking trophy hunt or
attempt the bonus objectives.
In conclusion Guns’n’Stories Bulletproof is an enjoyable
western style shooter – with an interesting narrative, scaleable difficulty and intrinsic
replay value. The game is currently
available on the PlayStation Store for $19.99 and at that price you more than
get what you pay for. It’s definite pickup
for persons who are into VR shooters.
Thursday, 6 December 2018
Richie's Plank Experience Announced for the PSVR
Richie's Plank Experience is short experience made for entertaining your friends and family. It's a 80 stories high. Knees shaky, palms sweaty. Do you dare make it to the end? Richie's Plank lets you experience the thrill of doing the impossible.
RUSH VR (PSVR) Review
Rush VR is a game that takes on wingsuit racing in virtual
reality. The premise is simple, jump
from the top and speed your way to the bottom.
The game was developed by The Binary Mill, who also released versions
for Steam and Oculus devices. From the
moment you put the VR headset, you get an outline view from the perspective of
if you were actually wearing a helmet.
This touch greatly adds to the immersion and pumps you up for what is to
come. In Rush VR, you race at high speeds
down the sides of various locations, at different times of day and weather
conditions. You are encouraged to push
yourself to the limit to increase your boost meter. Your boost meter is a quick speed kick that
can be activated when needed.
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| Controlling RUSH VR (PSVR) Using PS Move Controllers |
The game features 80 tracks, spread across 4 environments,
and dozens of wingsuits to unlock. As
well as game modes including Race to the finish, Time Attack, and Score
Challenge. There is a single player campaign and online multiplayer which
allows for up to seven players to take part at a time, in a race.
Rush VR excels when it comes to giving you methods of
control. You can play with a DualShock
4, one or two PS Moves controllers, and multiple other combinations of
these. You can also control using head
movements for steering, or by pointing to locations. The most fun to be had, is obviously
pretending to be Superman – with Move controllers each in hand and experiencing
the feeling of speeding through the air at high speed.
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| Competitors at base camp (RUSH VR - PSVR) |
Rush VR is currently available on NA PSN for $24.99, with a limited time discount of 20% off for PS Plus members – bringing the price down to $19.99. Rush VR is an enjoyable, and highly addicting title that is worth your time and is highly recommended that you pick this one up and try it for yourself.
Thursday, 29 November 2018
AFFECTED: The Manor (PSVR) Review
AFFECTED: The Manor is a passive horror gaming experience,
released by Fallen Planet Studios. In VR
you navigate a creepy mansion at night, referred to – ominously as “The Manor”.
The experience is roughly 30 minutes long and would require you atleast 2 playthoughs in order to see both of the branching pathways and a third one if you want to 100% get all trophies as well.
AFFECTED: The Manor is a passive horror gaming experience,
released by Fallen Planet Studios.
The experience is roughly 30 minutes long and would require you atleast 2 playthoughs in order to see both of the branching pathways and a third one if you want to 100% get all trophies as well.
In VR
you navigate a creepy mansion at night, referred to ominously as “The Manor”.
The experience is roughly 30 minutes
long and would require you atleast 2 playthoughs in order to see both of the
branching pathways and a third one if you want to 100% get all trophies as
well.
The experience begins with the player outside of the manor,
allowing for the full size and scale of the structure to be fully observed before
entering. Once inside, doors will sequentially
shut forcing the player forward along the route.
This experience is definitely for fans of horror or for
persons looking to be genuinely terrified in VR. This hands down, was my most terrifying
experience to date in VR. You are warned
at the start of the experience to expect jumpscares but this is little comfort
for how well they are implemented to great effect.
The graphics are clear and textures are high resolution
adding to realism of the experience. You
can play with either the dual shock 4 or with the PS Move controllers. While playing with the Dual Shock 4, the
light of your torch, corresponds with viewing direction. Whereas, when playing with the Move
controller, light from the torch is directed from the controller.
For those interested, there are 5 trophies to be collected. 2 of which are story related and the other 3
are time based. Due to lack of free
exploration, in order to achieve the time based trophies you will have to either
loiter around “the manor” until the specified amount of time passes. Unfortunately, gameplay time is not cumulative
and if you want to get the 2 hour long explorer trophy, it has to be done in
one sitting.
AFFECTED is an example of what it would look like if you
were to combine the best part of Layers of Fear with the VR mode from Resident
Evil 7. The best way to describe AFFECTED:
The Manor is as a premium haunted house experience in VR.
The game is available right now on the North American PS store for $7.99. It’s the perfect price for what you get and is a definite ‘must buy’ for anyone interested in the horror genre.
The game is available right now on the North American PS store for $7.99. It’s the perfect price for what you get and is a definite ‘must buy’ for anyone interested in the horror genre.
Monday, 26 November 2018
In Death (PSVR) Review
Based on the preview trailers, In Death may come across as
yet another VR shooter with a medieval skin on top. This is where you would be wrong. I myself went into the experience with
tempered expectations, but an open mind. Needless to say, the game more than proved
itself. So should you give it a try?
Let’s take a closer look in our review of “In Death” for the PlayStation VR (PSVR).
In Death is a VR first person shooter that puts you in a procedurally
generated medieval world of floating ruins, in which you must defeat various
enemies on your journey progressing forward.
From the start, you aren’t given any context or story points at
all. You are literally dropped at a
starting point, given a bow and left on your own. My first time playing, I was caught off guard,
as there is no hand holding or objectives to guide you at all. This strategy definitely did pay off on the
part of the developers, in forcing players to hit the ground running and start
figuring out the mechanics of the world for themselves. That being said, this is means that story
telling is non-existent, so those looking for any meaning narrative will be
sadly disappointed. What you can
discover however, is the context of the world as you journey forward. With each play session in game being referred
to as the “afterlife” – This is because, as the title suggests, from this point
you are journeying forward ‘in death’.
The game features various types of enemies that require
varying amounts of hits to take them down, with head-shots being the most encouraged
way of quickly dispatch enemies. From
the undead looking, zombie-like creatures called the abominations being easily
dispatched with one hit – to flying enemies like the cupids that require a
constant barrage of hits to be defeated.
‘In Death’ is an unforgiving, and extremely challenging
first-person shooter. Each play session
is treated as one complete journey through the “afterlife” – the point at which
you die is the end of that journey, there is no continuing afterwards. You then restart, back at the starting place
called “Sanctuary”. This is most
frustrating for boss encounters, as death means you must play your way back to
the boss fight, entirely from the beginning.
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| Floating Ruins (In Death PSVR) |
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| Three Abominations about to attack (In Death PSVR) |
The game allows for use of either the Dual Shock 4 or PS Move controllers – it also allows for full movement locomotion, with snap turning at various angles of rotation. The dual shock 4 allows for greater efficiency and simplicity while playing – whilst the PS Move are more immersive. Using the Dual Shock 4, you reload and fire your arrows with the right trigger, whilst changing your arrow types with the right shoulder button. The left Trigger is used for teleportation and left shoulder button activates the shield for blocking incoming enemy attacks. The left and right analog sticks are used for locomotion and rotation respectively, with the D-pad being used for directional dashing. Despite having PS Move support, my preference in this case was the Dual Shock 4. If this was a stationary shooter, the PS Move controllers would be perfect, but the added complexity of full locomotion, shooting and dodging was beyond the design capabilities of the Move controllers and was more of a disadvantage while playing. In which case I opted for the Dual Shock 4. In this case, I suggest trying both control methods – then deciding which method works best for you.
Unfortunately for all its good points, the game’s biggest
stumbling point is in the sound design.
It starts on a high point with low toned, religious themed music –
setting the atmosphere. Fitting well
into the narrative of being in a Christian inspired interpretation of purgatory
and the afterlife. But after this, it
sadly falls flat. There is no background
music in game, which is not a negative for me as I prefer not having background
in most cases – however, some may find the silence not to their liking. The real issue is the lack of proper sound
effects for the enemies. Enemies
approach silently with no audio cues, which prevents the player from being able
to listen for enemy footsteps or noises.
This allows enemies to sneak up from behind unnoticed until they attack. In fact, the only sound effects you will be
hearing constantly is the clanking of weapons before and during attacks and the
death cries of enemies when they are defeated.
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| Anakim the Abomination - Boss Fight (In Death on PSVR) |
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| Holding crossbow (In Death PSVR) |
All in all, after spending many hours roaming the medieval floating
cathedrals, secret dungeons and tortured infernos of “In Death”, it has without
a doubt earned a spot of being one of the best PSVR titles I have played to
date. Its premise is not for everyone,
and it does have a few minor issues, but for those who are interested - it is a
definite buy. We give In Death on the
PSVR a 4.5 out of 5
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Monday, 5 November 2018
Déraciné (PSVR) Review
Déraciné is the latest VR exclusive game from the creators
of the Dark Souls franchise ‘FromSoftware’.
The game is about the story of a fairy that is summoned by one of the
children of a boarding school. You are
the invisible fairy and it’s your job to interact with the people and objects
in the world to achieve certain outcomes.
In European folklore, a Deracine is a person who is take
from their home to another place. This
ties into the narrative of the game – as it includes pieces of folklore in its
storytelling.
From the start you will realize that Deracine is not for
everyone. The mystical approach, and heavy focus on storytelling is very
different from the previous games the studio became well known for. If you are not put off by this and decide to
take the journey however, you might enjoy what the game has to offer.
You progress the story by teleporting around the world and
interacting with objects. Thankfully the puzzles are fairly simple and
exploration is encouraged. The graphics
of the world is crisp and clear. Environments and objects look great in VR and
everything has a natural tone from the ambient lighting.
The game soundtrack is heavily low toned, with looping
melodies. It matches the style and feeling
of the world very well. Deracine can
feel like a point-and-click adventure to some people, but the choice to make it
only playable in VR was a good one. As
playing in VR allows the player to better connect with the characters and
experience the story of the world more fully.
Sadly, there are some bad points about the game as
well. Some of the puzzles don’t make
much sense and can become annoying trying to figure out what they require you
to do. Persons who aren’t fans of
teleportation movement will not be happy, as there is no free movement. And lastly, the game is not very long but
once you see everything – there is little interest to go back see play it
again.
As we mentioned before, the game is not for everyone. Many will be turned off by this type of game
from the start, but if you are willing to commit and pick up this title for the
$29.99 asking price there is an experience in Deracine for you to enjoy.



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