Paper Dolls seeks to tell a story by combining traditional
Chinese cultural with western style horror elements. From the minute you start playing the game
you are alone, but you never truly feel alone.
There is always the feeling that something or someone can jump out at
you. While jump scares are kept to a
minimum throughout the experience, strange noises and the eerie environment
does an amazing job at keeping you fully immersed. The game does very little hand holding, you
are expected to find your way around the temple – solving various puzzles and
progressing the story-line.
Movement in the game is achieved either using the Dualshock
4 or the PS Move Controllers. The
developers have created what they call an “anti-motion sickness system”. It attempts to allow full player locomotion and
movement, without causing much discomfort.
Forward movements are done by pulling and releasing the triggers in a
sequential fashion, almost like imitating walking using your fingers. Left and right turning is done by double
tapping the corresponding trigger for the direction you want to turn.
Throughout the course of the game you will come across
several ghosts, of which you are reminded to not fight them but instead run
away with a chance to seal them away later on.
The story is very shallow and is lacking much depth.
All in all, if you are interested in Horror games with a
focus on Chinese culture and traditions, then this is worth a try. However, be warned that with equal amounts of
enjoyment from Paper Dolls, you also get equal amounts of frustrations.
Paper Dolls - VR Horror Game | First Impressions
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