Tuesday 13 August 2019

Silver Chains (PC) Review - I Didn't Expect This Horror Game To Be So Good!


Silver Chains is a first-person horror game with a strong emphasis on story and exploration. I went into this one expecting it to be another sub-par attempt at an indie game, like the endless tons of others we’ve gotten in the past.  To my excitement and somewhat surprise, I was wrong and Silver Chains ended up being just the hidden gem that we needed.  In the game you start of dazed and confused after a car accident in a seemingly remote location. Your only hope of getting help is a nearby dilapidated mansion up ahead. You now must search for clues within the mansion to unravel the truth about the terrible events which have happened there.

Key in envelope Silver Chains; PC Horror Game


To start off, the graphics are highly polished and very visually pleasing.  The game is generally dark and this does obscure a majority of your vision from seeing the entire environment but it adds to the overall horror aesthetic.  There are well implemented lighting and particle effects in play.  The great treat being the mansion itself.  It is a linearly designed so that you have to keep moving on a forward path, this minimizes the chances of getting lots and confused.  This is a great choice as usually happens to me in games like this where the location feels like a stumbling around a dark maze.  You basically know where you are in relation to the rest of the entire mansion at most times.
The high point of Silver Chains for me was the story.  I loved finding the little notes and piecing together to underlying narrative of the house. Whilst the story is enjoyable, it is not perfect nor would most consider it good.  It is the standard horror narrative, enter scary location, discover unfortunate tragedies in scary location, get jump scared and chased in scary location, end.  We’ve seen it all before and Silver Chains is no different, however this is not a strike against how enjoyable the game actually is.

Room of hanging dolls in Silver Chains; PC Horror Game


Sound design is good with great ambient sounds, and believable environmental noises.  The main stumble is the voice acting.  The voice actors sound like unpaid interns who are recording on their lunch break.  The performances fall flat at being anything close to being believable.   The other point to note is the length of the game.  Silver Chains come in at approximately 2 - 3 hours of playtime length for a $25 game.  For me the length was acceptable for a full pickup and play horror experience that you can complete in on sitting but the some may take issue with it. 

All in all, Silver Chains is not perfect, the voice acting is not the best and there are some technical short comings but, as a short self-contained horror narrative however  – it is worth your time.  


screenshot 1 Silver Chains; PC Horror Game
screenshot 2 Silver Chains; PC Horror Game

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